ASCII - a ASCII visualizer
Description
ASCII - a ASCII visualizerWhat it does:The program visualizes all chars and give you easy access to the special chars, so you can make your program look fancier very easy.Usage:Run ASCII (should work ...
Installation
Copy one of these commands into your ComputerCraft terminal:
Pastebin:
pastebin get 4yBtJdk3 ascii_-_a_ascii_visualizerwget:
wget https://pastebin.com/raw/4yBtJdk3 ascii_-_a_ascii_visualizerArchive:
wget https://cc.shobie.xyz/cc/get/pb-4yBtJdk3 ascii_-_a_ascii_visualizer
Quick Install:
wget https://cc.shobie.xyz/cc/get/pb-4yBtJdk3 ASCII - a ASCII visualizer
Usage
Run the program after downloading
Tags
Source
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--[[
MIT License
Copyright (c) 2018 Sewbacca
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
--]]
local nPos = 0
local textCol = "0"
local backCol = "f"
local highCol = "b"
local function update()
term.clear()
term.setCursorPos(2, 2)
for i=0,255 do
local char = string.char(i)
if nPos == i then
term.blit(char, textCol, highCol)
else
term.blit(char, textCol, backCol)
end
if (i + 1) % 16 == 0 then
term.setCursorPos(2, math.floor(2 + ((i + 1) / 16)))
end
end
term.setCursorPos(4, 19)
write("Char: " .. nPos)
end
local bRunning = true
function handleEvent()
local e, k, x, y = os.pullEvent()
if e == "key" then
if k == keys.left or k == keys.right then
nPos = nPos + (k == keys.left and -1 or 1)
elseif k == keys.up or k == keys.down then
nPos = nPos + (k == keys.up and -16 or 16)
elseif k == keys.backspace then
bRunning = false
end
nPos = nPos < 0 and 0 or nPos
nPos = nPos > 255 and 255 or nPos
elseif e:match "mouse" then
x = x - 2
y = y - 2
if x < 0 or x > 15 or y < 0 or y > 255 / 16 then
return
end
nPos = y * 16 + x
end
end
while bRunning do
update()
handleEvent()
end
print()